I have two
new projects to work with, a Stern Sharkey’s shootout with battery corrosion at
the CPU board and a Sega Baywatch with a few faults. The trickiest one is that
it sometimes ejects two balls in to the shooter lane. I think that I am on the track
of the cause of the fault and the problem seems to be the switch for the fifth ball
in the ball trough assembly. If I keep the switch closed with while the CPU are
ejecting a ball to the shooter lane then it also ejects a second ball. So it
seems like this switch sometimes does not open up as it should when the ball rolls
off. There is also another problem with the same switch, sometimes when the
ball drains it’s not detected by the switch and after a while the CPU starts a
ball search and the vibrations from the solenoids make the switch to close and
the ball is detected. A new switch has been ordered and are on its way by post.
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